Irrational Behavior - Week 1 to 3
Concepts Learned
- Progression of pain over time matters: is better more pain at the beginning and then reduce the amount of pain
- As the amount of pain increase the sensation of length time increase
- Decision illusion are tricks that our mind plays on our judgement
- Choice architecture: People explain their decisions in terms of anchoring
- A forced choice procedure distinguished between actual preferences and the tendency to the status quo.
- People are happy with the less effort.
- Is easier to choose the default option Vs when we have to choose among more options
- Decoy effect: Is add a third option slightly less attractive to one of the other option.
- Changes in momentary mindset can have a significant
- Self-herding: Once you take a decision you repeated one over and over
Week 2
- The pain of pay is bigger that the joy
- The feeling of pain is twice than the joy
- The people lose the dimension as the amount increases.
- People compare with the last previous status.
- People think they would prefer making more money (in absolute terms) while being the lowest-paid employee at one company to making less money while being the highest-paid employee in a different company.
- The pain of pay is less as we don't see the money in cash
- Is easily to compare using the same category not in terms of money Vs an item
- The financial motivation sometimes is against the social motivation
- Complete contracts enforce the letter of the law rather than the spirit of the law.
- We prefer FREE overall
- In a purchase the people think only in the purchase opportunity, the cost is not relevant
- The money is conceived in terms of opportunity cost in period of time.
- As more time a person spend fixing the problem the client is more willing to pay more
- Endowment effect is to value more our talent or properties over others
- As relative saving are smaller the people are more willing to do it.
- More money dehumanize the person
Week 3
- what-the-hell rationalize why when we cheat is not so bad
- Creative people tend to lie more
- Remember the values before a test avoid the people cheat
- Gary Becker’s proposal evaluates an option based on costs, benefit and risks.
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